Digital Illustration, Vector Art, Projection Mapping
In collaboration with students in the Performance Arts Major at the University of Washington Department of Dance, I designed a series of visual effects for their interpretive dance choreographies. Each performance was recorded using an infrared depth camera and filtered with unique visual effect in TouchDesigner.
The final presentation carries a theme of the human body as an archive of memory, where each dancer's reperformance is coming from an imperfect recollection of an original choreography captured with new features and mistakes. The echo's of past, current and future performances linger on as the dancers continue their performances, like an ongoing dream or memory, its features continuously evolving.
A view of my TouchDesigner sketch is in the bottom right corner of the unedited version. The final version can be seen here via Youtube thanks to Makena Fajardo.
DXARTS Gallery, University of Washington, Seattle, Washington
In Daytime Dream-Window, I used a Kinect infrared sensor to motion-track viewers as they passed a TV screen displaying a live 3D forest rendered in Unity. Their movements controlled the position of the sunlight within the scene, casting shifting shadows and hues. The viewer became like the sun or an agent of time and light. Able to pause, rewind, or accelerate the perception of time within the forest’s ambiance by just their presence. In a moment of embodied magic, where perception shaped reality, viewers were invited to reimagine their relationship with time and the environment.
DXARTS Gallery, University of Washington, Seattle, Washington
I used TouchDesigner to create a projection-mapped moving painting of AI-generated sci-fi landscapes. The artwork dynamically morphed based on ambient sound and viewer interaction, remaining focused in silence but becoming obscured as noise increased, symbolizing the fading clarity of a utopian dream upon awakening. Using a projector to display the images onto a blank canvas, and a mouse as the main user interface, the digital painting morphed though different, futurist scenes as in a dream while periodically becoming obscured due to the changes in environmental noise. My artwork was displayed for one day in the DXARTS Gallery on UW Seattle campus.
While planning composition for acrylic paintings, I like to use digital illustration software to paint out several ideas. Ultimately I am creating a composition that represents their plans for the work. These digital artworks are a fun composition using both traditional acrylic and digital art software.
Not commissioned, I designed and printed a limited edition run of these stickers to hand out as free Husky Swag and to give to his friends. This sticker is printed on glitter vinyl.
Using a combination of AI generated lines, 2D painter program, and digital illustration techniques I designed these stickers as promotional material and to give to my friends during Seattle Pride 2023. This sticker is printed on glitter vinyl.
Using a combination of AI generated lines, 2D painter program, and digital illustration techniques I designed these stickers to hand as promotional material and to give to my friends. This sticker is printed on holographic vinyl.
Using a combination of AI generated lines, a 2D painter program, and digital illustration techniques I designed these stickers to hand out as promotional material and to give to his friends in Bangalore, India. This sticker is printed on metallic vinyl.
One of the doodles in my many sketchbooks, I used a combination of scanning and illustration software to transform a simple doodle into a colorful graphic.